“KineSway: Simulating Terrain Shaking Sensation by Alternating Tendon Vibration to Ankles”
Conference:
Type(s):
Title:
- KineSway: Simulating Terrain Shaking Sensation by Alternating Tendon Vibration to Ankles
Collaborator(s):
Description:
We propose a cost-effective method to simulate ground sway and tilt in virtual environments using kinesthetic illusions. By applying vibratory stimuli to ankle tendons, our technique creates a perceptual sensation of movement without physical space requirements or actual motion, offering a safe and easy-to-install alternative to traditional motion platforms.
References:
[1]
G. M. Goodwin, D. I. McCloskey, and P. B. Matthews. 1972. The Contribution of Muscle Afferents to Kinaesthesia Shown by Vibration Induced Illusions of Movement and by the Effects of Paralysing Joint Afferents. Brain: A Journal of Neurology 95, 4 (1972), 705?748. https://doi.org/10.1093/brain/95.4.705
[2]
J. R. Lackner. 1988. Some Proprioceptive Influences on the Perceptual Representation of Body Shape and Orientation. Brain: A Journal of Neurology 111 (Pt 2) (April 1988), 281?297. https://doi.org/10.1093/brain/111.2.281
[3]
Eifu Narita, Shota Nakayama, Mitsuki Manabe, Keigo Ushiyama, Satoshi Tanaka, Izumi Mizoguchi, and Hiroyuki Kajimoto. 2023. Manipulation of Body Sway Interpretation through Kinesthetic Illusion Induced by Ankles Vibration. In 2023 IEEE World Haptics Conference (WHC). 114?120. https://doi.org/10.1109/WHC56415.2023.10224464 ISSN: 2835-9534.
[4]
Keigo Ushiyama, Satoshi Tanaka, Masahiro Miyakami, and Hiroyuki Kajimoto. 2020. ViBaR: VR Platform Using Kinesthetic Illusions to Enhance Movement Experience. In ACM SIGGRAPH 2020 Emerging Technologies(SIGGRAPH ?20). Association for Computing Machinery, New York, NY, USA, 1?2. https://doi.org/10.1145/3388534.3407304