“JackIn Head: An Immersive Human-Human Telepresence System”
Conference:
Type(s):
Title:
- JackIn Head: An Immersive Human-Human Telepresence System
Description:
Sharing full immersive experience in real-time has been the one of ultimate goals of telecommunication. Possible application can include various applications such as entertainment, sports viewing, education, social network and professional assistance. Recent head-worn wearable camera enables to shoot the first person video, however, view of angle is limited with the head direction of the person who is wearing, and also captured video is shaky that makes us dizzy. We propose JackIn Head, an immersive experience sharing system with wearable camera headgear that provides 360 degrees spherical images of the user’s surrounding environment. JackIn Head system performs spherical video stabilization and transmits it to other users, so that they are able to view shared video comfortably and also look around at the scene from a different view angle independently from the first person. In this note, we explain the overview of the JackIn Head system implementation, stabilization and viewing experience.
References:
[1]
Kasahara, S., and Rekimoto, J. 2014. Jackin: Integrating first-person view with out-of-body vision generation for human-human augmentation. In Proceedings of the 5th Augmented Human International Conference, ACM, New York, NY, USA, AH ’14, 46:1–46:8.
[2]
Kasahara, S., Nagai, S., and Rekimoto, J. 2015. First person omnidirectional video: System design and implications for immersive experience. In Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, ACM, New York, NY, USA, TVX ’15, 33–42.
[3]
Kondo, K., Mukaigawa, Y., and Yagi, Y. 2009. Wearable imaging system for capturing omnidirectional movies from a first-person perspective. In Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology, ACM, New York, NY, USA, VRST ’09, 11–18.
[4]
Scaramuzza, D., Martinelli, A., and Siegwart, R. 2006. A toolbox for easily calibrating omnidirectional cameras. In Intelligent Robots and Systems, 2006 IEEE/RSJ International Conference on, 5695–5701.
[5]
Trumbull, D., 1983. Brainstorm.


