“Interactive Volumetric Fog Display”
Conference:
Type(s):
Title:
- Interactive Volumetric Fog Display
Description:
Traditional fog screens are 2D. We propose a new design of fog screen that can generate fog at different depth positions and at only where necessary. Our approach applies projection mapping onto a non-planar and reconfigurable fog screen, thus enabling interactive visual contents to be displayed at multiple depth levels. Viewers can perceive the three-dimensionality naturally, and interact with the unencumbered images by touching them directly in mid-air. The display can be used in mixed reality settings where physical objects co-exist and interact with the 3D imagery in physical space.
References:
[1]
DiVerdia, S., Rakkolainena, I., Höllerera, T., and Olwala, A. 2006. A novel walk-through 3D display. In Proceedings of SPIE Stereoscopic Displays and Virtual Reality Systems XIII.
[2]
Lee, C., DiVerdia, S., and Hollerer, T., 2009. Depth-fused 3d imagery on an immaterial display. IEEE Transactions on Visualization and Computer Graphics, vol. 15, no. 1, 20–33.
[3]
Yagi, A., Imura, M., Kuroda, Y., and Oshiro, O. 2011. 360-degree fog projection interactive display. In Proceedings of SIGGRAPH Asia 2011 Emerging Technologies.
[4]
Lam, M.-L., Chen, B., and Huang, Y. 2015. A novel volumetric display using fog emitter matrix. In Proceedings of 2015 IEEE International Conference on Robotics and Automation.
[5]
Lam, M.-L., Chen, B., Lam, K.-Y., and Huang, Y. 2014. 3D fog display using parallel linear motion platforms. In proceedings of 2014 International Conference on Virtual Systems & Multimedia.


