“Fuzzy Boundary (An Embroidery Installation)” by Gayk – ACM SIGGRAPH HISTORY ARCHIVES

“Fuzzy Boundary (An Embroidery Installation)” by Gayk

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    Fuzzy Boundary (An Embroidery Installation)

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    This installation provides a hands-on attendee experience with procedural design workflows and programmable machine embroidery that connect various domains including biomimicry, visualization, and product design. Situated within contemporary studio craft practices of digitizing the handcrafts, this work recognizes time-based computation as machine agent for bio-logical pattern generation, and programmable machine embroidery as the realization of structural biomimicry. Critical making is a form of research and practice among contemporary craft artists, and such studio activity is a design methodology employing various material and technical explorations that are by nature complex interdisciplinary relations. Fuzzy Boundary (An Embroidery Installation) represents redefining educational relationships among 21st century industrial design practice, and visualization.

References:


    1. Yi-Chin Lee and Daniel Cardoso Llach. 2020. Hybrid embroidery: exploring interactive fabrication in handcrafts. In In the Proceedings of Association for Computing Machinery SIGGRAPH ’20: Art Gallery. ACM, New York, NY, 429–433. https://doi.org/10.1145/3386567.3388575
    2. Steven E. Naleway, Michael M. Porter, Joanna McKittrick, and Marc A. Meyers. 2015. Structural Design Elements in Biological Materials: Application to Bioinspiration. Advanced Materials 27, 37 (2015), 5455–5476. https://doi.org/10.1002/adma.201502403
    3. Gillian Smith. 2017. Generative design for textiles: opportunities and challenges for entertainment AI. In In the Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, James Rowe Brian Magerko (Ed.). AAAI Press, New York, NY, 381–385. https://doi.org/10.5555/3505326.3505343
    4. Courtney Starrett, Susan Reiser, and Tom Pacio. 2018. Data materialization: a hybrid process of crafting a teapot. In In the Proceedings of Association for Computing Machinery SIGGRAPH 2018 Art Gallery. ACM, New York, NY, 381–385. https://doi.org/10.1145/3202918.3203087
    5. Ursula Wolz, Michael Auschauer, and Andrea Mayr-Stalder. 2019. Programming embroidery with turtlestitch. In In Proceedings of Association for Computing Machinery SIGGRAPH 2019 Studio. ACM, New York, NY, 1–2. https://doi.org/10.1145/3306306.3328002

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