“Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force Feedbacks” – ACM SIGGRAPH HISTORY ARCHIVES

“Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force Feedbacks”

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Title:


    Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force Feedbacks

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Description:


    This work presents a suspension kit that can suggest a range of body postures and thus enables various exercise styles of users in virtual reality. Users immersed in an exercise experience perceive active kinesthetic force feedback produced by the kit via suspending their weight with arm exertion.

References:


    [1]
    John Bolton, Mike Lambert, Denis Lirette, and Ben Unsworth. 2014. PaperDude: a virtual reality cycling exergame. In CHI’14 Extended Abstracts on Human Factors in Computing Systems. ACM, 475–478.
    [2]
    Lung-Pan Cheng, Patrick Lühne, Pedro Lopes, Christoph Sterz, and Patrick Baudisch. 2014. Haptic Turk: A Motion Platform Based on People. In Proceedings of the 32Nd Annual ACM Conference on Human Factors in Computing Systems(CHI ’14). ACM, New York, NY, USA, 3463–3472. https://doi.org/10.1145/2556288.2557101
    [3]
    Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, and Chris Schmandt. 2016. Immersive scuba diving simulator using virtual reality. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology. ACM, 729–739.


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