“Destruction Sequences in Call of Duty: Ghosts” by Johnson
Conference:
Type(s):
E-Tech Type(s):
- Simulator / Simulation
Title:
- Destruction Sequences in Call of Duty: Ghosts
Developer(s):
Description:
The motivation and techniques used in destruction sequences in “Call of Duty: Ghosts.” Combining fracture simulations, dense localized particle simulations, and pre-rendered smoke simulations for film-quality destruction in a real-time engine.