“Consistent Desktop Sharing Based on Document Coordinate System for Face-to-Face Online Meeting” – ACM SIGGRAPH HISTORY ARCHIVES

“Consistent Desktop Sharing Based on Document Coordinate System for Face-to-Face Online Meeting”

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    Consistent Desktop Sharing Based on Document Coordinate System for Face-to-Face Online Meeting

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    Remote physical desktop sharing system has been widely studied in interactive surface research field to support distant collaborative works [Ishii 1990; Junuzovic et al. 2012; Higuchi et al. 2015]. Basically, the appearance of a work space on one site is captured by an overhead camera, and overlaid with that on the other site, and vice versa. Consequently, the users in the both sites share the same graphical information on their desktops. For example, in a remote education system, an educator writes an annotation on a projected document image to provide an instruction to a remote student, which is visually overlaid on the physical counterpart on the student site. One of the significant advantages of such systems is that users can visually share not only their documents or books but also context or non-verbal information such as the gestures of their hands and pens. Sharing the gestures enhances social telepresence, which is an important sense to resemble face-to-face interaction[Finn 1997]. Enhancing social telepresence psychologically makes the physical distance between remote people shorter[Tanaka et al. 2014], and mutual awareness higher[Garrison et al. 1999].

References:


    [1]
    Finn, K. E. 1997. Video-Mediated Communication. L. Erlbaum Associates Inc., Hillsdale, NJ, USA.

    [2]
    Garrison, D. R., Anderson, T., and Archer, W. 1999. Critical inquiry in a text-based environment: Computer conferencing in higher education. The internet and higher education 2, 2, 87–105.

    [3]
    Higuchi, K., Chen, Y., Chou, P. A., Zhang, Z., and Liu, Z. 2015. Immerseboard: Immersive telepresence experience using a digital whiteboard. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, ACM, 2383–2392.

    [4]
    Ishii, H. 1990. Teamworkstation: towards a seamless shared workspace. In Proceedings of the 1990 ACM conference on Computer-supported cooperative work, ACM, 13–26.

    [5]
    Junuzovic, S., Inkpen, K., Blank, T., and Gupta, A. 2012. Illumishare: sharing any surface. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, 1919–1928.

    [6]
    Koike, H., Sato, Y., and Kobayashi, Y. 2001. Integrating paper and digital information on enhanceddesk: a method for realtime finger tracking on an augmented desk system. ACM Transactions on Computer-Human Interaction 8, 4, 307–322.

    [7]
    Tanaka, K., Nakanishi, H., and Ishiguro, H. 2014. Comparing video, avatar, and robot mediated communication: pros and cons of embodiment. In Collaboration Technologies and Social Computing. Springer, 96–110.


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