“Causing Chaos: Physics and Destruction in Unreal Engine” by Lentine and Allen
Conference:
Experience Type(s):
Title:
- Causing Chaos: Physics and Destruction in Unreal Engine
Entry Number: 01
Developer(s):
Interest Areas(s):
- Gaming & Entertainment
Description:
New high performance physics and destruction system running in Epic Game’s Unreal Engine. Features include new fracture and cutting tools in the engine, dynamic strain evaluation, interactive caching, fields and Niagara support.
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