Floating Point Systems, Inc.
Exhibitor Name:
- Floating Point Systems, Inc.
Conference(s) Exhibited At:
[ SIGGRAPH 1987 ] [ SIGGRAPH 1986 ] [ SIGGRAPH 1985 ] [ SIGGRAPH 1984 ]
Address:
- 3601 S.W. Murray Boulevard
- Beaverton,
- Oregon
- United States
SIGGRAPH 1987
Floating Point Systems, provider of high-speed computing in graphics and image processing, will feature the following product lines: FPS-5000 and MP32 array processors, M64 Series Minisupercomputers and T Series Supercomputers. A demonstration of the M64/330 Superstation™ will be given at the booth.
SIGGRAPH 1986
High performance computing from the 54 MFLOPS MP32 to the 262 GFLOPS T Series provides a wide range of solutions for graphics and imaging applications. Price/performance from FPS allows users to implement difficult graphics and imaging tasks with greater ease and less expense. Live graphics demonstrations will be given with an FPS-5420, Bear Systems Koala Display System and Micro-\AX II.
SIGGRAPH 1985
Floating Point Systems will be demonstrating real-time graphics algorithms implementa- tion on the FPS-5000 Series Array Processor, and displayed on a Bear Systems Koala framestore. The FPS exhibit will also feature an interactive image processing software package, Vista IPS, written by Logica, to run on the FPS-5000 Array Processor and Koala framestore.
SIGGRAPH 1984
Floating Point Sy stems, Inc., based in Beaverton, Oregon, is a leading manufacturer of special-purpose computers called array processors. FPS was incorporated in 1970, and today, has more than 30 sales offices in North America, Europe, Asia, and Africa. The FPS-5000 Series Products, consisting of six basic product groups, will be featured at SIGGRAPH ’84. These products are offered in a base configuration which includes 256K words of data memory, 12.5K words of table memory, a general-purpose control processor, and a single floating-point coprocessor. These new high-performance array processors address the needs of the image and signal processing communities.
Categories (Past and Present):
- High Performance Graphics Processors
- 2D Graphics
- 3D Graphics
- Graphic Design Systems
- Monitors/Displays/Terminals
- Architecture Applications
- Automotive Applications