SIGGRAPH 2025 Practitioner Award: Karis
Awardee(s):
Award:
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Practitioner Award
Description:
For his work in the area of real-time computer graphics, including his contributions to Physically-Based Rendering, Temporal Anti-Aliasing, and Nanite.
ACM SIGGRAPH is pleased to recognize Brian Karis with the 2025 Practitioner Award. The Practitioner Award is given annually to practitioners who have had an impact on computer graphics and interactive techniques.
For more than a decade, Brian has been a driving force in advancing real-time rendering technology. As a key innovator, Brian revolutionized the handling of high-detail assets with the creation of Nanite in Unreal Engine, enabling the rendering of massive geometric complexity without traditional level-of-detail systems. Brian was also instrumental in refining Epic Games’s physically-based shading model, which has become a standard in Unreal Engine and influenced the broader game industry. Additionally, his advancements in temporal anti-aliasing have significantly improved image stability and quality in modern game engines.
Brian also actively shares his insights with the community through SIGGRAPH presentations and public talks, influencing rendering techniques in other engines and research in real-time graphics. His dedication to bridging the gap between research and practical solutions has made him a key figure in the field.
For his work on Physically-Based Rendering, Temporal Anti-Aliasing, and Nanite, ACM SIGGRAPH is proud to give the 2025 Practitioner Award to Brian Karis.