“Gaming Techniques for Designing Compelling Virtual Worlds”, 2001 – ACM SIGGRAPH HISTORY ARCHIVES

“Gaming Techniques for Designing Compelling Virtual Worlds”, 2001

Title
Gaming Techniques for Designing Compelling Virtual Worlds
Course Number
16
Conference
SIGGRAPH 2001
Year
2001
Type
Learning Publication: Course Notes
Media Type
Book
Total Items in Inventory
0
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