“XXX” by Cohen

  • ©


Conference:


Title:


    XXX

Length:


    1:53

Director(s):


Company / Institution / Agency:


  • Digital Domain, Inc.

Description:


    In “XXX,” director Rob Cohen set out to create a new kind of action hero. In order to keep our hero at the heart of the avalanche sequence, Digital Domain utilized many techniques. The avalanche begins as an exploding charge extends cracks in all directions. Particle shaders in Houdini were used to model a subdivided geometry that would break apart. As the actor then skis toward Vranov (only inches ahead of the cascading wall of snow), green-screen elements of the actors were blended with live-action stunt plates and a computer-generated avalanche.The avalanche eventually smashes into miniatures of the communication center.


Additional Contributors:


    Producer: Neal Moritz
    Visual Effects Supervisor: Joel Hynek
    Associate Visual Effects Supervisor: Matthew Butler
    Visual Effects Producer: Kelly L’Estrange
    Computer Graphics Supervisor: Sean Andrew Faden
    Compositing Supervisor: Claas Henke
    Character Animation Supervisor: Brad Parker
    Digital Production Manager: Lisa K. Spence
    CG Effects Animation Leads: John Michael Courte, Rob Stauffer
    Avalanche Technical Lead: Alan Kapler
    CG Effects Animators: Matt Cordner, Robert Andrew, David Frick, Cody Harrington, Eric Horton, Alla Kalachnikova, Dean Junji Sadamune, Ryo Sakaguchi, Alfred Urrutia
    Character Animation Lead: Dave Hodgins
    Character Technical Lead: Darren Hendler
    Character Animators: Dan Fowler, Piotr Karwas
    CG Modeling & Lighting Lead: Melanie Okamura
    CG Modeling & Lighting: Spencer Alexander, Rob Baldwin, Kevin Jackson, Errol Lanier, Martin Meunier, Leigh Rens, Vernon R. Wilbert Jr., Aaron Vest
    3D Integration Lead: Swen Gillberg
    3D Integration Artists: Jay Banks, Michael Condro, Martin Clark, Scott Edelstein, Chris Gallagher, Steve Hansen, Kerry Lee, Chris Logan, Ross Mackenzie, Nancey S. Wallis
    Technical Developers: Greg Duda, Arthur Gregory, Paul George Palop, Brian Goldberg, Jonah Hall, Charlotte Manning, Hiroshi Tsubokawa
    Lead Digital Compositors: Jodi Campanaro, Bryan Grill, Marc Dominic Rienzo, David Stern
    Digital Compositors: Krista Benson, Alette Boyce, Randy Brown, Gimo Chanphianamvong, Dan Cobbett, Sean Devereaux, Rachel Wyn Dunn, Jonathan Egstad, Jessica Harris, Samantha McGee, Brandon McNaughton, Davy Nethercutt, John Rauh, John E. Sasaki, Russ Sueyoshi, Perri Wainwright
    Lead Digital Painter: Shannan Burkley
    Digital Painter: John Patrick Hart
    Digital Rotoscope/Paint Lead: Joanne Ladolcetta
    Digital Rotoscope/Paint Artists: Amanda Burton, Gregory Elwood, Michael Maloney, Carlos Morales, Bill Schaeffer
    Software Engineers: Doug Roble, Bill Spitzak
    Visual Effects Editor: Debra Wolff
    Assistant Visual Effects Editor: Linda Renaud
    Digital Imaging Supervisor: Jeffrey Kalmus
    Visual Effects Production Coordinator: Bernardo Jauregui
    Digital Effects 3D Coordinator: Cary Green
    Digital Effects 2D Coordinators: Christine Globke, Brian Peyatt
    Integration Coordinator: Geoffrey Baumann
    Computer Graphics Coordinator: Suzanne Buirgy
    Walk-Through Coordinator: Brady Doyle
    Visual Effects Director of Photography: Erik Nash
    Miniature Supervisor: Alan Faucher
    Supervising Mechanical Engineer: Scott Salsa
    Miniature Photography Manager: Luke Scully
    Miniature Crew Chief: Greg Bryant
    Miniature Crew: Darryl Anka, Laurah Grijalva, Jason Kaufman, James Peterson, Flemming Rasmussen, Richard Slifka, George Trimmer, Jon Warren
    Electronics Engineer: John Higbie
    Gaffer: Tony Anderson
    Key Grip: Brian Marincic
    Technical Services: Grazia Como-Ojeda, Jami Gigot, Jamieson Fry, Dan Patterson, Scott Tessier, Shin-Yee Yah
    Visual Effects Accountant: Bekki Misiorowski
    Visual Effects Production Assistant: Tom Core
    Visual Effects Executive Producer: Nancy Bernstein

Animation / Video Overview:


Type: