“Parenthèse” by Blondeau, Deloof, Droulers and Stampe
Conference:
SIGGRAPH Video Review:
Track:
- 07
Title:
- Parenthèse
Length:
- 6:12
Director(s):
Company / Institution / Agency:
- One Plus One
- Supinfocom
Description:
In the agitation of the town center, a little man realizes that time
goes by.
Hardware:
HARDWARE: PC/Intel single 2 GHz CPU, 1 GB RAM. Rendering farm: approximately 15 CPUs. Graphics card: NVIDIA Geforce.
Software:
SOFTWARE DEVELOPER: Modeling and animation: 3ds max 5.1. Rendering: 3ds max 5, Vray 1.08. Dynamics: Maya 4.5. Compositing: After Effects 5.5, Combustion 2. OS: Windows NT 2000.
Additional Contributors:
Producer: Supinfocom Valenciennes
Contributors: One Plus One
Additional Information:
PRODUCTION
Modeling: Polygons. Rendering technique used most: Global illumi- nation, radiosity, multiple pass. Average CPU time for rendering per frame: 10-30 minutes. Total production time: 18 months. Production highlight: This project is a school project, and we worked on the script and the storyboard for one year. We created small plug-ins to animate the cars and rendered in three different passes (textured background paper, lights and shadows, and toon shader). We rendered some scenes at the Discreet Center rendering farm in Belgium.