“Galaxy Quest” by Metraux

  • ©Yves Metraux  Industrial Light & Magic


Conference:


Title:


    Galaxy Quest

Director(s):


Company / Institution / Agency:


  • Industrial Light & Magic

Description:


    ILM’s computer graphics provided the only viable approach to bringing the rock monster to life. Formed from boulders scattered around the crystal planet and loosely held together by mysterious forces, the creature required a new approach to animation using a proprietary rigid body solver. Animated rock geometries were selectively freed into a dynamic simulation so they could not interpenetrate, but rather could form together from unconnected objects. Collisions between rocks drove emissions of CG dust and rock chips, while automatic ground interactions tied the creature into the scenes. Textures, lighting, and careful compositing to match the location completed the effect.


Additional Contributors:


    Visual Effects Supervisor: Bill George
    Visual Effects Producer: Kim Bromley
    ILM Animation Supervisor: Christopher Armstrong
    Co-Visual Effects Supervisor: Ed Hirsh
    Visual Effects Associate Supervisor: Ben Snow
    Creative Advisor: Stefen Fangmeier
    Visual Effects Associate Producer: Janet Lewin
    Computer Graphics Supervisor: Dan Goldman
    Computer Graphics Sequence Supervisor: Ed Kramer
    Compositing Supervisor: Marshall Krasser
    Visual Effects Art Director: Alex Jaeger
    Visual Effects Director of Photography: Patrick Sweeney
    Practical Model Supervisor: Brian Gernand
    Technical Animation Supervisor: James Tooley
    Digital Creature Model Supervisor: Geoff Campbell
    Digital Color Timing Supervisor: Kenneth Smith
    Motion Control Camera Operator: Carl Miller
    Motion Control First Assistant Camera: Mike Bienstock, Michale Hardwick, David Janssen
    Motion Control Gaffer: Michael Olague
    Stage Support: Dennis Gehringer, David Watson
    Chief Model Makers: Barbara Affonso, Charlie Bailey, Carol Bauman, Don Bies, Fon Davis, John Duncan, Grant lmahara, Michael Lynch, Scott McNamara,
    Tony Preciado, Kim Smith, Steve Walton
    Model Makers: Bryan Dewe, Robert Edwards, Mark Fiorenza, David Fogler, Tim Gillett, Nelson Hall, Aaron Haye, Peggy Hrastar, Michael Jobe, Richard Miller, David Murphy, Ben Nichols, Alan Peterson, Thomas Proost, Christopher Reed, Mark Siegel, Daniel Wagner, Mark Walas
    Computer Graphics Artists: Mimi Abers, Shadi Almassizadeh, Al Bailey, Kathleen Beeler, Aron Bonar, Patrick Brennan, Billy Brooks Mario Capellari, Caitlin Content, Jay Cooper, David Deuber, Gonzalo Escudero, Raul Essig, Todd Fulford, Jim Hagedorn, Andrew Hardaway, David Hisanaga, Dorne Huebler, Polly Ing, Erich lppen, Samson Kao, Hilmar Koch, Jonathan Litt, Craig Lyn, Stuart Maschwitz, Michael Min, David Parrish, Bruce Powell, Ricardo Ramos, Philippe Rebours, Massimiliano Rocchetti, Tom Rosseter, Douglas Sutton, Catherine Tate, Chad Taylor, Susan Weeks, Colie Wertz, Ken Ziegler, Rita Zimmerman
    Animation Leads: Linda Bel, Scott Wirtz
    Animators: Scott Benza, Andrew Doucette, Andrew Grant, Ken King, Victoria Livingstone, Mark Powers, David Sidley, Tom St. Amand, Kim Thompson
    Lead Viewpoint Artist: Ron Woodall
    Digital Modelers: Andrew Cawrse, Li-Hsien Wei
    Enveloper: Lenny Lee
    3D Camera Matchmove Supervisor: Michael Halsted
    Location Matchmove Technician: Alia Agha
    3D Matchmove Artists: Lanny Cermak, Wendy Hendrickson­-Ellis, Jodie Maier, David Manos Morris, R.D. Wegener
    Lead Digital Paint Artist: Katharine Baird
    Digital Paint and Rota Artists: Chris Bayz, Scott David, Deborah Fought, Cameron Griffin, Jiri Jacknowitz, C. Andrew Nelson, Amy Shepard, Erin West
    Digital Matte Artists: Ronn Brown, Jett, lvo Horvat, Yusie Uesugi
    Viewpoint Artist: Jean-Claude Langer
    Visual Effects Coordinators: David Gray, Amanda Montgomery, Paula Nederman
    Visual Concept Designers: John Goodson, Erich Rigling
    Animatic Artists: James Smentowski, Christopher Stillman
    Miniature Crash Director of Photography: Patrick Turner
    Miniature Crash Stage Manager: David Dranitke
    Lead Pyro Technician: Geoff Heron
    First Assistant Camera: Paul Sanchez
    Stage Support: Carl Assmus, William Barr, Rod Janusch, Daniel Michalske, Tim Morgan, Frank Tarantino
    Miniature Crash Coordinator: Luke O’Byrne
    Video playback: Clark Higgins
    Visual Effects Production Assistants: Sacey Shear, Sam Stewart, Sam Granat
    Visual Effects Editor: Tim Eaton
    Visual Effects Assistant Editor: Carey Burens
    Film Scanning Supervisor: Joshua Pines
    Film Scanning Operators: Earl Beyer, George Gambetta
    Negative Cutter: Doug Jones
    Digital plate restoration: Maria Goodale, Katrina Stovold
    Software development: David Benson, Alan Trombla
    3D digitizing software: Marc Levoy, Brian Curless, Verhat Krishnamurthy
    Technical support staff: Doug Applewhite, Michelle Motta, Ian McCamey, Blake Sweeney
    Computer systems support: Erik Grieve
    ILM Senior Staff: Patricia Blau, Gail Currey, Jeff Mann

Animation / Video Overview:


Type: