“1May” by Zdunczyk

  • ©Daniel Zdunczyk


Conference:


SIGGRAPH Video Review:


Track:


    01

Title:


    1May

Length:


    1:00

Director(s):



Description:


    Hyper-rrealistic rendering with simulated motion dynamics. With its maximum attention to detail, this movie is intended to turn viewers’ attention from the original film’s destination and create the impression that we are watching a real world, filmed with an amateur camera. It is supposed to blur the border between the real world and the computer-generated view, and answer an important question: Can virtual reality be interpreted as reality, and how easy is it to cheat the human eye?

Hardware:


    HARDWARE: PC/AMD 1.7 GHz CPU, 512 MB RAM.

Software:


    SOFTWARE DEVELOPER: Modeling, animation and rendering: 3ds max 5.0. Additional soft-
    ware: Adobe Premiere 5.1. OS: Windows XP.


Additional Contributors:


    Producer: Daniel Zdunczyk


Additional Information:


    PRODUCTION
    Modeling: 3ds max tools. Rendering technique used most: Scanline area shadow. Average CPU time for rendering per frame: 15-30 minutes Total production time: one month. Production highlight: used standard tools and techniques, no compositing.

Animation / Video Overview:


Type: