“The rendering features of the Witcher 3: wild hunt” by Török and Krzyścin – ACM SIGGRAPH HISTORY ARCHIVES

“The rendering features of the Witcher 3: wild hunt” by Török and Krzyścin

  • 2015 SIGGRAPH Image Not Available

Conference:


Title:

    The rendering features of the Witcher 3: wild hunt

Session/Category Title:   Killing Monsters: Behind the Scenes of the Witcher 3: Wild Hunt


Presenter(s)/Author(s):


Entry Number: 06


Abstract:


    In this presentation we will be concentrating on specific rendering features of The Witcher 3: Wild Hunt. We will discuss each feature from the workflow and render pipeline side as well.


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