“Deep Impact” by Industrial Light & Magic
Conference:
- SIGGRAPH 1998 More animation videos from SIGGRAPH 1998:
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Title:
- Deep Impact
Company / Institution / Agency:
- Industrial Light & Magic
Description:
CG tidal waves, water sprays, comets, and gas effects are featured to show a comet impacting the Earth. Fluid and gas simulations driving particle systems and geometry are used with traditional CG techniques to create massive water and destruction imagery, including collapsing buildings, flying cabs, and drowned stockbrokers.
Additional Contributors:
Visual Effects Supervisor: Scott Farrar
Visual Effects Co-Supervisor: Bill George
Visual Effects Producer: Denise Ream
Visual Effects Associate Producer: Jill Brooks
Computer Graphics Supervisors: Ben Snow, Michael Bauer
Visual Effects Art Director: Alex Jaeger
Computer Graphics Sequence Supervisors: Joel Aron, Greg Killmaster, Tom Martinek, Erik Mattson, Henry Preston
Director of Miniature Photography: Patrick Sweeney
Model Project Supervisor: Brian Gernand Sabre
Supervisor: Pablo Helman
Computer Graphics Wave Development: Mitch Deoudes, Ken McGaugh, Doug Sutton
Digital Effects Artists: Leah Anton, Eran Barnea, Jeffrey Benedict, Barbara Brennan,
Billy Brooks, Don Butler, Amelia Chenoweth, Ian Christie, Marc Cooper, Russell Earl,
Ra˙l Essig, Jeremy Goldman, David Hisanaga, David Horsley, Christopher Horvath,
Peg Hunter, Samson Kao, Sandra Karpman, Ed Kramer, Hayden Landis, Janice Lew, Greg Maloney, Stu Maschwitz, Daryl Munton, Patrick Neary, Khatsho Orfali, Eddie Pasquarello, Bruce Powell, Scott Prior, Amanda Ronai, Frederic Schmidt, Christopher Townsend, Hans Uhlig, John Walker, Andy Wang, Andy White, Lindy Wilson
Sabre Artists: Caitlin Content, Brian Conlon, Okan Ataman, Catherine Tate,
Rita Zimmerman
Computer Graphics Pre-Production Supervisor: Kevin Rafferty
Digital Timing Supervisor: Kenneth Smith
Visual Effects Coordinators: Adrienne Anderson, Janet Lewin
Digital Matte Artists: Bill Mather, Rick Rische
Digital Modeller: Craig Lyn, Paul Theren Viewpainter Artists: Donna Beard, Catherine Craig, Tony Sommers
Lead Matchmove Artist: Michael Halsted
3D Camera Matchmove Artists: Alia Agha, Lanny Cermak, Terry Chostner, Selwyn Eddy III, Marla Selhorn
Lead Digital Paint & Roto: Terry Molatore
Digital Paint & Roto: Al Bailey, Katharine Baird, Lisa Drostova, Kate Elsen, Jiri Jacknowitz, Patrick Jarvis, Katie Morris, Sandy Ritts, Elsa Rodriguez, Erin West
Technical Animators: Phillip Alexy, Jason Ivemy, Steve Nichols
Animatic Artist: Louis Katz
Software Development: David Benson, Rod Bogart, Florian Kainz, Vincent Toscano ILM Gaffers: Michael Olague, Tim Morgan
Visual Effects Camera Assistants: Carl Miller, Rich McKay
Chief Model Maker: Carol Bauman
Model Makers: Phillip Brotherton, Jeff Brewer, Fon Davis, John J. Duncan, Robert M.Edwards, Jon Foreman, John Goodson, Ira Keeler, Scott McNamara, Lauren Page, Alan Peterson, Tony Preciado, R. Kim Smith, Michael Steffe
Practical Effects Supervisor: Geoff Heron
Visual Effects Editor: Tim Eaton
Video Editor: Angela Leaper
Visual Effects Production Assistant: Paula Nederman
Film Scanning/Recording Supervisor: Joshua Pines
Film Scanning: Randall Bean, George Gambetta, Todd Mitchell
Negative Cutter: Doug Jones
Negative Line-Up: Andrea Biklian, James Lim Digital Plate Restoration
Technicians: Lydia Greenfield, Jason Snell
Projectionist: Tim Greenwood
Computer Graphics Resource Assistant: Kimberly Lashbrook
Computer Graphics Technical Support: Nic Anastassiou, Michael Baltazar, Brian Gee, Kristen Millette, Jonathan Litt
Production Engineering: Ken Beyer, Greg Dunn, Jeff King
Camera and Video Engineering: Kipp Alridch, Bill Grinder, Gary Meyer, Vince Tilker
Computer Graphics Staff: Brian Brecht, Shannon Henry, Cliff Plumer
Production Accountant: Pamela Kaye
Senior Staff: Chrissie England, Jeff Mann, Jim Morris, H.B. Siegel