Mark Hessler
Most Recent Affiliation(s):
- Pixar Animation Studios
Learning Presentation(s):
![Shaping the Elements: Curvenet Animation Controls in Pixar's Elemental](https://history.siggraph.org/wp-content/uploads/2024/01/2023-Talks-Nguyen_Shaping-the-Elements-150x150.jpg)
Type: [Talks (Sketches)]
Shaping the Elements: Curvenet Animation Controls in Pixar's Elemental Presenter(s): [Quang Nguyen] [Talbot] [Sheffler] [Hessler] [Fleischer] [Goes]
[SIGGRAPH 2023]
![From Procedural Panda-monium to Fast Vectorized Execution Using PCF Crowd Primitives](https://history.siggraph.org/wp-content/uploads/2023/10/2022-Talks-Kanyuk_From-Procedural-Panda-monium-to-Fast-Vectorized-Execution-Using-PCF-Crowd-Primitives-150x150.jpg)
Type: [Talks (Sketches)]
From Procedural Panda-monium to Fast Vectorized Execution Using PCF Crowd Primitives Presenter(s): [Kanyuk] [Lo] [Krishna] [Northrup] [Hessler] [Moon] [Lorenzen] [Laird]
Entry No.: [38]
[SIGGRAPH 2022]
![Engineering Full-Fidelity Hair for Incredibles 2](https://history.siggraph.org/wp-content/uploads/2022/09/2018-Talks-Butts_Engineering-Full-Fidelity-Hair-for-Incredibles-2-01-150x150.jpg)
Type: [Talks (Sketches)]
Engineering Full-Fidelity Hair for Incredibles 2 Presenter(s): [Butts] [Porter] [Gelder] [Hessler] [Krishna] [Monheit]
Entry No.: [14]
[SIGGRAPH 2018]
![AutoSpline: Animation Controls Only When and Where You Need Them](https://history.siggraph.org/wp-content/uploads/2022/09/2016-Talks-Hessler_AutoSpline-Animation-Controls-Only-When-and-Where-You-Need-Them-01-150x150.jpg)
Type: [Talks (Sketches)]
AutoSpline: Animation Controls Only When and Where You Need Them Presenter(s): [Hessler] [Talbot]
Entry No.: [07]
[SIGGRAPH 2016]
Role(s):
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