“The Rise of Blus” – ACM SIGGRAPH HISTORY ARCHIVES

“The Rise of Blus”




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Title:


    The Rise of Blus

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Description:


    The Rise of Blus is an original 3D animated feature that reimagines what independent filmmaking can achieve through artistry, innovation, and global collaboration. Set in a dazzling city in the clouds, the story follows Gi — a 13-year-old dreamer whose father is wrongfully taken by an oppresive ruler. As Gi uncovers a hidden legacy, his journey becomes one of courage, identity, and the fight for freedom.

    What distinguishes The Rise of Blus is not only its narrative ambition but its technical and creative approach. The film adopts a painterly Kuwahara style, giving 3D models the texture and warmth of hand-painted animation. By animating on twos, the team embraces the rhythm and charm of traditional 2D animation while working entirely in 3D. Instead of relying on expensive renderfarms, the production harnesses Unreal Engine’s real-time rendering pipeline, allowing for cinematic results with efficiency and flexibility.

    Equally innovative is the production model: a completely remote studio bringing together artists from around the world. This global collaboration enables diverse perspectives to shape the world of Blus while demonstrating the viability of distributed pipelines for feature film animation projects.

    As an independently developed IP, The Rise of Blus has already garnered recognition, including awards at Animator 2024 and selections at festivals such as Montreal International Animation Film Festival, Atlanta Film Festival and Kids First! Film Festival. Each milestone reflects the project’s ability to resonate across audiences while pioneering new workflows.

    By sharing The Rise of Blus at SIGGRAPH Asia, we aim to contribute to the community an example of how independent creators can leverage new funding models, real-time tools and novel pipelines to tell bold, original stories. It is both a film and a case study in the evolving future of animated storytelling.


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