“Exploring ANARI: Making the Future of 3D Rendering Available to Everyone” by Sherman – ACM SIGGRAPH HISTORY ARCHIVES

“Exploring ANARI: Making the Future of 3D Rendering Available to Everyone” by Sherman

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Title:


    Exploring ANARI: Making the Future of 3D Rendering Available to Everyone

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Description:


    ANARI is a cross-platform API designed to decouple scene description from rendering implementation, making it easier for developers—especially in domains like scientific visualization and simulation—to leverage the latest rendering engines without deep graphics expertise. This session will explore ANARI’s growing capabilities, share real-world applications, and discuss best practices. Join us to see how ANARI is opening doors to scalable, portable, and accessible 3D rendering across platforms.

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