“Exploring 3D Gaussian Splatting for Industrial, Interactive and Immersive Applications” by Li – ACM SIGGRAPH HISTORY ARCHIVES

“Exploring 3D Gaussian Splatting for Industrial, Interactive and Immersive Applications” by Li

  • 2025 SIGGRAPH Birds of a Feather Image Not Available

Conference:


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Title:


    Exploring 3D Gaussian Splatting for Industrial, Interactive and Immersive Applications

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Description:


    This Birds of a Feather session brings together researchers and industry experts to discuss the evolving role of 3D Gaussian Splatting (3DGS) in computer graphics, interactive techniques, and real-world workflows. From academic research to applied use cases, panelists will share insights on how 3DGS is being explored for immersive environments, virtual production, cultural heritage, simulation, and more. Join us for an open exchange on the technical challenges, emerging best practices, and the future potential of this rapidly developing field.

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