“Golf Training System Using Sonification and Virtual Shadow” by Ikeda, Tanaka, Hwang, Kon and Koike
Conference:
Experience Type(s):
Title:
- Golf Training System Using Sonification and Virtual Shadow
Program Title:
- New Technologies Research & Education Adaptive Technology
Organizer(s)/Presenter(s):
Description:
We present a golf training system using real-time audio-visual feedback. The visual feedback imitating the user’s shadow shows the correct form of the golf swing and the audio feedback helps to maintain the correct rotation angle of the golf club.
This paper proposed a golf training system using real-time audio-visual feedback. The system captures user’s motion with an optical motion tracking system and projects his/her posture as a virtual shadow on the ground. Unlike other golf training systems, our system enables the user to keep his/her gaze on the ball. The model swing motion of the expert golfer is also overlaid so that the user can understand the difference between his/her motion and expert’s. Moreover, the system provides audio feedback using sound image localization. It enables the user to understand the position and orientation of the club face, which is often out of sight of the user during his/her swing motion.
References:
[1] Bill Gardner. 1994. HRTF Measurements of a KEMAR Dummy-Head Micro-phone. http://sound.media.mit.edu/KEMAR.html (1994). https://ci.nii.ac.jp/naid/10022493601/
[2] Atsuki Ikeda, Dong Hyun Hwang, and Hideki Koike. 2018a. AR based Self-sports Learning System using Decayed Dynamic TimeWarping Algorithm. In ICAT-EGVE 2018 – International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Gerd Bruder, Shunsuke Yoshimoto, and Sue Cobb (Eds.). The Eurographics Association.
[3] Atsuki Ikeda, Dong-Hyun Hwang, and Hideki Koike. 2018b. Real-time Visual Feedback for Golf Training Using Virtual Shadow. In Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces (ISS ’18). ACM, New York, NY, USA, 445–448.
[4] Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J. Black. 2015. SMPL: A Skinned Multi-person Linear Model. ACM Trans. Graph. 34, 6, Article 248 (Oct. 2015), 16 pages.
[5] Roland Sigrist, Georg Rauter, Laura Marchal-Crespo, Robert Riener, and Peter Wolf. 2015. Sonification and haptic feedback in addition to visual feedback enhances complex motor task learning. Experimental Brain Research 233, 3 (01 Mar 2015), 909–925.
[6] Yuka Tanaka, Homare Kon, and Hideki Koike. 2018. A Real-time Golf-swing Training System Using Sonification and Sound Image Localization. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology (VRST ’18). ACM, New York, NY, USA, Article 66, 2 pages.
Additional Images:
- 2019 ETech Ikeda: Golf Training System Using Sonification and Virtual Shadow
- 2019 ETech Ikeda: Golf Training System Using Sonification and Virtual Shadow





