“Dynamic Projection Mapping with Networked Multi-projectors Based on Pixel-parallel Intensity Control” – ACM SIGGRAPH HISTORY ARCHIVES

“Dynamic Projection Mapping with Networked Multi-projectors Based on Pixel-parallel Intensity Control”

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Title:


    Dynamic Projection Mapping with Networked Multi-projectors Based on Pixel-parallel Intensity Control

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Description:


    We present a new dynamic projection mapping method based on pixel-parallel intensity control with multiple networked projectors. This method can solve the occlusion problem between objects well and seamlessly merge into augmented surfaces at high speed. The throughput of our system was 360 fps, which can hardly be noticeable visually.

References:


    [1]
    Kosuke Hiratani 2019. Shadowless Projector: Suppressing Shadows in Projection Mapping with Micro Mirror Array Plate. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). 1309–1310.
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    Gaku Narita 2016. Dynamic Projection Mapping onto Deforming Non-Rigid Surface Using Deformable Dot Cluster Marker. IEEE Transactions on Visualization and Computer Graphics 23, 3 (Jan. 2016), 1235–1248.
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    [3]
    Petar Pjanic 2018. Seamless Multi-Projection Revisited. IEEE Transactions on Visualization and Computer Graphics 24, 11 (Oct. 2018), 2963–2973.
    Crossref
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    [4]
    Christian Siegl 2015. Real-time pixel luminance optimization for dynamic multi-projection mapping. ACM Transactions on Graphics 34, 6 (Oct. 2015), 1–11.
    Digital Library
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    [5]
    Jun Tsukamoto 2015. Radiometric Compensation for Cooperative Distributed Multi-Projection System Through 2-DOF Distributed Control. IEEE Transactions on Visualization and Computer Graphics 21, 11 (Nov. 2015), 1221–1229.
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    [6]
    Yoshihiro Watanabe 2015. High-speed 8-bit Image Projector at 1,000 fps with 3 ms Delay. In The International Display Workshops. 1064–1065.
    Google Scholar


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