“Simultaneous Augmentation of Textures and Deformation Based on Dynamic Projection Mapping” by Miyashita, Fukamizu and Ishikawa – ACM SIGGRAPH HISTORY ARCHIVES

“Simultaneous Augmentation of Textures and Deformation Based on Dynamic Projection Mapping” by Miyashita, Fukamizu and Ishikawa

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    Simultaneous Augmentation of Textures and Deformation Based on Dynamic Projection Mapping

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    Dynamic projection mapping (DPM) is a technique of overwriting the appearance of dynamically moving targets. This demo shows overwriting textures and deformation by DPM using a 1000fps projector-camera system. The audience will see augmentation of the real world in that a plaster figure turns into a colorful and flabby object.


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