“Ellic’s Exercise Camp: Engaging Children in Physical Activity Through Virtual Reality Gaming” by Cao, Serna, Zhang and Peng – ACM SIGGRAPH HISTORY ARCHIVES

“Ellic’s Exercise Camp: Engaging Children in Physical Activity Through Virtual Reality Gaming” by Cao, Serna, Zhang and Peng

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    Ellic's Exercise Camp: Engaging Children in Physical Activity Through Virtual Reality Gaming

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    Integrating VR into children’s exercise routines transforms physical activity into thrilling adventures with our game’s vibrant cartoon virtual exercise camp. Featuring easy-to-learn mini-games based on sports, guided by cute characters, it promotes fun, engaging exercise, encouraging kids to joyfully incorporate fitness into their daily lives.

References:


    [1]
    Lizhou Cao, Yangzi Dong, and Chao Peng. 2020. Ellic?s Exercise Class: An Active VR Game for Fitness. Frameless 2, 1 (2020), 16.

    [2]
    Lizhou Cao, Chao Peng, and Yangzi Dong. 2021. Ellic?s exercise class: promoting physical activities during exergaming with immersive virtual reality. Virtual reality 25 (2021), 597?612.

    [3]
    Mingming Fan, Vinita Tibdewal, Qiwen Zhao, Lizhou Cao, Chao Peng, Runxuan Shu, and Yujia Shan. 2022. Older Adults? Concurrent and Retrospective Think-Aloud Verbalizations for Identifying User Experience Problems of VR Games. Interacting with Computers 34, 4 (2022), 99?115.


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