“An Introduction to Creating Real-time Interactive Computer Graphics Applications” Chaired by Dave Shreiner
Conference:
Type(s):
Title:
- An Introduction to Creating Real-time Interactive Computer Graphics Applications
Session/Category Title: An Introduction to Creating Real-time Interactive Computer Graphics Applications
Course Organizer(s):
Presenter(s)/Author(s):
Abstract:
Interactive graphics are everywhere ? from mobile device to gaming consoles to VR headsets ? and creating those applications requires specific skills that this course introduces from first principles using an accessible programming approach.
The emphasis of this course focuses on the capabilities of the WebGL application programming interface (i.e., programming library, often called an API).
Overview Page:
Submit a story:
If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org