“Art-Directable Canopies in Pixar’s Vegetation Pipeline” by Kuruc, Tsang and Nettleship
Conference:
Type(s):
Title:
- Art-Directable Canopies in Pixar’s Vegetation Pipeline
Session/Category Title: Crowded, Furry and in a Hurry
Presenter(s)/Author(s):
Abstract:
In computer animation, vegetation models must often conform to art-directed trunk and canopy shapes. To achieve these looks, a team at Pixar developed a toolset that interpolates branching detail between specific art-directed elements. This paper also discusses techniques to plausibly shadow large forests of these assets.
References:
RUNIONS, A., LANE, B., AND PRUSINKIEWICZ, P. 2007. Modeling trees with a space colonization algorithm. In Proceedings of the Third Eurographics Conference on Natural Phenomena, Eu- rographics Association, Aire-la-Ville, Switzerland, Switzerland, NPH’07, 63–70.