“Sensory design for virtual environments” by Morie, Iyer, ValaNejad, Sadek, Miraglia, et al. …

  • ©Jacquelyn (Jacki) Ford Morie, K. Iyer, Kurosh ValaNejad, R. Sadek, D. Miraglia, D. Milam, J. Williams, D. P. Luigi, and J. Leshin


Abstract:


    The Sensory Environments Evaluation (SEE) Project seeks to formulate a new design methodology for virtual environments that utilize multiple sensory inputs to induce presence. Deviating from virtual reality’s twenty-year focus on photo-realism, our “feels-real” design alternative aims directly at understanding the interdependencies of sensory stimuli in their creation of mental constructs, and the subsequent degree of realism perceived.

References:


    1. DINH, H. Q., WALKER, N., SONG, C., KOBAYASHI, A., AND HODGES, L. F. 1999. Evaluating the Importance of Multi-Sensory Input on Memory and the Sense of Presence in Virtual Environments, in IEEE Virtual Reality Proceedings, 222–228.
    2. TULVING, E. AND CRAIK, F. I. M., Editors 2000. The Oxford Handbook of Memory. Oxford University Press.


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