“Delta Mush: Smoothing Deformations While Preserving Detail” by Mancewicz, Derksen and Wilson – ACM SIGGRAPH HISTORY ARCHIVES

“Delta Mush: Smoothing Deformations While Preserving Detail” by Mancewicz, Derksen and Wilson

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    Delta Mush: Smoothing Deformations While Preserving Detail

Session/Category Title:   Rigging the Outcome


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Abstract:


    Delta Mush is a Voodoo deformer that smooths arbitrary deformations applied to a polygonal mesh, without smoothing the original detail of the model. Since 2010, it has been used in all character rigs at Rhythm & Hues, simplifying rigging workflows while simultaneously improving rig performance during animation.


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