“That’s a wrap: Manifold Garden rendering retrospective” by Brussee, Saraev and Chyr

  • ©Arthur Brussee, Andrew Saraev, and William Chyr

  • ©Arthur Brussee, Andrew Saraev, and William Chyr

Conference:


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Entry Number: 43

Title:

    That’s a wrap: Manifold Garden rendering retrospective

Presenter(s)/Author(s):



Abstract:


    Manifold Garden is a stylized, Escher-esque puzzle game. It was quite a unique project; there was a lot of freedom to explore graphics tech for the game. The end result was a tighter co-evolution of art and tech. This talk will describe some solutions we developed in-depth, and present some of our overall takeaways.

References:


    Philippe Decaudin. 2009. Cartoon-Looking Rendering of 3D-Scenes. Research Report INRIA 2919 (2009).

    Chris Green. 2007. Improved Alpha-Tested Magnification for Vector Textures and Special Effects. (2007).

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