“Taxonomy of Digital Creatures: Interpreting Character Designs as Computer Graphics Techniques” by McLaughlin

  • ©Tim McLaughlin

Conference:


Entry Number: 23

Title:

    Taxonomy of Digital Creatures: Interpreting Character Designs as Computer Graphics Techniques

Course Organizer(s):



Presenter(s):



Abstract:


    Prerequisites
    Experience with animation, character modeling, and character set-up is recommended, but not required.

    Intended Audience
    Animators and character designers.

    Description
    The process of developing digital creatures from concept to the screen is presented as a series of decision points. The focus is on classifying issues to allow design and performance requirements to drive the techniques employed in execution of the final product.

     


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