“Rendering by Manifold Hopping” by Shum, Wang and Chai

  • ©Heung-Yeung Shum, Lifeng Wang, and Jin-Xiang Chai

Conference:


Type:


Interest Area:


    Application

Title:

    Rendering by Manifold Hopping

Session/Category Title:   Image-Based Rendering


Presenter(s)/Author(s):



Abstract:


    Manifold hopping provides perceptually continuous navigation by using only a small number of strategically sampled manifold mosaics or multiperspective panoramas.

References:


    1. Chai, J.-X., Tong, X., Chan, S.-C. & Shum, H.-Y. (2000). Plenotpic sampling. In Proceedings SIGGRAPH 2000, 307-318.
    2. Mark, W., McMillan, L., & Bishop, G. (1997). Post rendering 3D warping. In Proceedings Symposium I3D, 7-16.
    3. Shum, H.-Y. & He, L.-W. (1999). Rendering with concentric mosaics. In Proceedings SIGGRAPH 99, 299-306.


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