“Procedural Dynamics System for Animating the Sleigh in “How the Grinch Stole Christmas”” by Kurtz

  • ©Markus Kurtz

Conference:


Type(s):


Interest Area:


    Production & Animation

Title:

    Procedural Dynamics System for Animating the Sleigh in “How the Grinch Stole Christmas”

Session/Category Title:   Feature FX


Presenter(s)/Author(s):



Abstract:


    When Ron Howard approached Digital Domain with the idea of creating a computer graphics sleigh to be used in over 50 shots of “Dr. Seuss’ How the Grinch Stole Christmas,” we knew that we would have to develop a system that looked realistic enough to match a set piece but was also fast and flexible enough to match the creative vision of the director in shots where the actual prop was not an option. To achieve this goal, a procedural dynamics system was written that depended solely on the sleigh’s motion and its interaction with the ground surface to compute the animation of the sleigh and all of its parts.


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