“Performance-Driven Facial Animation” by Lewis, Borshukov, Bregler, Havaldar, Radford, et al. …

  • ©J.P. Lewis, George Borshukov, Christoph Bregler, Parag Havaldar, Jim Radford, Mark Sagar, Thomas Tolles, and Li Zhang

Conference:


Entry Number: 30

Title:

    Performance-Driven Facial Animation

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Abstract:


    Prerequisites
    Familiarity with computer graphics modeling, animation, and rendering concepts and algorithms. Knowledge of computer graphics mathematics and linear algebra is required to fully understand the theory topics.

    Intended Audience
    Computer graphics researchers and professionals involved in facial animation for digital characters.

    Description
    Performance-driven facial animation (PDFA) has recently been adopted in a number of important entertainment projects. This course describes tracking, cross mapping, and model derivation technologies used in PDFA, and summarizes unresolved issues. Leading researchers and industry specialists present current and forthcoming motion-capture techniques, cross-mapping technologies, and application case studies from important recent and current projects.

     

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