“Optimizing Large Scale Crowds in Ralph Breaks the Internet”

  • ©Josh Richards, Le Joyce Tong, Moe El-Ali, and Tuan Nguyen

  • ©Josh Richards, Le Joyce Tong, Moe El-Ali, and Tuan Nguyen

  • ©Josh Richards, Le Joyce Tong, Moe El-Ali, and Tuan Nguyen

  • ©Josh Richards, Le Joyce Tong, Moe El-Ali, and Tuan Nguyen

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Entry Number: 65

Title:

    Optimizing Large Scale Crowds in Ralph Breaks the Internet

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Abstract:


    In Walt Disney Animation Studio’s 57th animated feature Ralph Breaks the Internet, the vastness of the internet is imagined as a bustling city where websites are buildings, Netizen characters represent algorithms, and Net Users travel from site to site. The enormous scope of bringing the world of the internet to life required the Crowds department to rethink how we go about populating our scenes. We extended the Zootopia Crowd Pipeline [El-Ali et al. 2016] to support pose reuse based on level-of-detail, and developed a procedural workflow to populate the world with millions of agents and efficiently render only those visible to camera.

References:


    Moe El-Ali, Le Tong, Josh Richards, Tuan Nguyen, Alberto Luceno Ros, and Nor- man Moses Joseph. 2016. Zootopia Crowd Pipeline. In ACM SIGGRAPH 2016 Talks (SIGGRAPH ’16). ACM, New York, NY, USA, Article 59, 2 pages. https: //doi.org/10.1145/2897839.2927467
    Martin Treiber, Ansgar Hennecke, and Dirk Helbing. 2000. Congested traffic states in empirical observations and microscopic simulations. Phys. Rev. E 62 (Aug 2000), 1805–1824. Issue 2. https://doi.org/10.1103/PhysRevE.62.1805

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