“On Determining the Haptic Smoothness of Force-Shaded Surfaces” by Yamashita, Fukui, Morikawa, Sato and Lindeman
Conference:
Type(s):
Interest Area:
- Gaming & Interactive
Title:
- On Determining the Haptic Smoothness of Force-Shaded Surfaces
Session/Category Title: Haptics
Presenter(s)/Author(s):
Abstract:
Force shading, a haptic counterpart of bump mapping, is effective in smoothing polygonally approximated curved surfaces. How “rough” such force-shaded approximations can be is shown in terms of displacement.
References:
1. Salisbury, K. et al. (1995). Haptic rendering: Programming touch interaction with virtual objects. ACM Symposium on Interactive 3D Graphics, 1995.
2. Morgenbesser, H. B. & Srinivasan, M.A. (1996). Force shading for haptic shape perception. ASME Dynamics Systems and Control Division, 1996.
3. Ruspini, D. et al. (1997). The haptic display of complex graphical environments. ACM SIGGRAPH 97.