“Near Real-Time Cutting” by Neumann

  • ©Paul F. Neumann

Conference:


Type(s):


Interest Area:


    Application

Title:

    Near Real-Time Cutting

Session/Category Title:   Geometry


Presenter(s)/Author(s):



Abstract:


    A real-time cutting algorithm for virtual-reality surgical simulators is presented on polygonal objects with a mass-spring lattice.

References:


    1. Mazura, A. & Seifert, S. (1997). Virtual cutting in medical data. MMVR Proc., 420-429.
    2. Szeliski, R. & Tonnesen, D. (1992). Surface modeling with oriented particle systems. Proc. SIGGRAPH 92.
    3. Pieper, S. et al. (1992). Interactive graphics for plastic surgery. ACM Interactive 3D Graphics Proc., 127-134.
    4. Song, G. & Reddy, N. (1995). Tissue cutting in VE. MMVR Proc., 359-364.
    5. Delp, S. et al. (1997). Surgical simulation. Presence, 6 (2), 147-159.
    6. Neumann, P. et al. (1998). Virtual reality vitrectomy simulator. MICCAI Proc., 910-917.
    7. Gelder, A. & Wilhelms, J. (1997). Varying spring constant. SIGGRAPH 97 Visual Proc., page 153.


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