“Depth compositing for augmented reality”

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    Depth compositing for augmented reality


    No abstract available.


    1. Berger, M.-O. 1997. Resolving occlusion in augmented reality: a contour based approach without 3d reconstruction. Computer Vision and Pattern Recognition, 1997. Proceedings., 1997 IEEE Computer Society Conference on, 91–96.
    2. Kolmogorov, V., Criminisi, A., Blake, A., Cross, G., and Rother, C. 2005. Bi-layer segmentation of binocular stereo video. Computer Vision and Pattern Recognition, 2005. CVPR 2005. IEEE Computer Society Conference on 2, 1186 vol. 2-.
    3. Schmidt, J., Niemann, H., and Vogt, S. 2002. Dense disparity maps in real-time with an application to augmented reality. Applications of Computer Vision, 2002. (WACV 2002). Proceedings. Sixth IEEE Workshop on, 225–230.
    4. Wloka, M. M., and Anderson, B. G. 1995. Resolving occlusion in augmented reality. In SI3D ’95: Proceedings of the 1995 symposium on Interactive 3D graphics, ACM, New York, NY, USA, 5–12.

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