“Cloud 21”

  • ©




    Cloud 21


    No abstract available.


    1. Dobashi, Y., Kaneda, K., Yamashita, H., Okita, T., and Nishita, T. 2000. A simple, efficient method for realistic animation of clouds. In: Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques. ACM Press/Addison-Wesley, New York, NY, pp. 19–28. DOI=http://doi.acm.org/10.1145/344779.344795
    2. Harris, M. J., Baxter, W. V., Scheuermann, T., and Lastra, A. 2003. Simulation of cloud dynamics on graphics hardware. In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware San Diego, California, 26–27 July 2003. SIGGRAPH/EUROGRAPHICS Workshop On Graphics Hardware. Eurographics Association, Aire-la-Ville, Switzerland, pp. 92–101.
    3. Houze, R. A. Jr, 1993, Cloud Dynamics. San Diego, CA, USA: Academic Press.
    4. Miyazaki, R., Dobashi, Y., and Nishita, T. 2002. Simulation of Cumuliform Clouds Based on Computational Fluid Dynamics. In: Proceedings of Eurographics 2002 Short Presentations, Saarbrücken, Germany, 2–6 September 2002. Eurographics Association, pp 405–410.
    5. Rogers, R. R., Yau, M. K., 1989. A Short Course in Cloud Physics. Butterworth Heinemann.

ACM Digital Library Publication:

Overview Page: