“Big, Fast and Cool: Making the Art for Fight Night 4 & Gears of War 2” by Freeman, Vitz and Johnson

  • ©Jenny Freeman, Frank Vitz, and Wyeth Johnson

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    Big, Fast and Cool: Making the Art for Fight Night 4 & Gears of War 2

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    With the arrival of high-def game consoles, superrealistic graphics with immersive CG environments, characters, and VFX are no longer the exclusive territory of film. This session looks at how the art of Fight Night 4 and Gears of War have exploded the boundaries of what’s possible in real time.


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