“Avengers: Endgame, A new approach for combustion simulations”

  • ©Gerardo Aguilera and John Johansson

  • ©Gerardo Aguilera and John Johansson

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Entry Number: 39

Title:

    Avengers: Endgame, A new approach for combustion simulations

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Abstract:


    In Avengers: Endgame we wanted to improve the physical accuracy of our simulations and level of artistic control for the look of our combustion simulations, i.e. explosions, grenades and fire. Our in-house Simulation RnD department developed an improved combustion solver, internally referred as Combustion 2. This paper will focus on some of the technical aspects of the fluid solver, however the presentation will pivot more towards the production work related to its adoption on Avengers: Endgame.

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Acknowledgements:


    We like to acknowledge the FX team, Simulation RnD and Shaders in Weta Digital for their work, development, testing and contributions to the solver.


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