“Advanced Global Illumination” by Dutré, Bala and Bekaert

  • ©Philip Dutré, Kavita Bala, and Philippe Bekaert

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Entry Number: 20

Title:

    Advanced Global Illumination

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Abstract:


    Prerequisites
    A basic understanding of classic photo-realistic rendering algorithms, such as basic ray tracing and radiosity. Very helpful: knowledge of probability theory. Useful but not necessary: some familiarity with transport equations and radiometry. 

    Topics
    Short overview of rendering. Radiometry and the rendering equation. General strategies for global illumination algorithms. Path tracing techniques. Stochastic radiosity algorithms. Current state of the art in photo-realistic rendering research. 

    Description
    The fundamentals of light transport and techniques for computing the global distribution of light in a scene. All three components of a physically based renderer (material descriptions and scene geometry, simulation of light transport, and output of images) are explained, starting from fundamental principles. The main focus is on light-transport simulation, since the quality and efficiency of a photo-realistic renderer is determined by its global illumination algorithm. 

     


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