<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Talks-Sketches &#8211; ACM SIGGRAPH HISTORY ARCHIVES</title>
	<atom:link href="https://history.siggraph.org/learning-type/talks-sketches/feed/" rel="self" type="application/rss+xml" />
	<link>https://history.siggraph.org</link>
	<description></description>
	<lastBuildDate>Fri, 27 Mar 2026 17:54:40 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.7.4</generator>

<image>
	<url>https://history.siggraph.org/wp-content/uploads/2017/05/cropped-siggraph_circle-32x32.png</url>
	<title>Talks-Sketches &#8211; ACM SIGGRAPH HISTORY ARCHIVES</title>
	<link>https://history.siggraph.org</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>&#8220;Spider-Man: Across The Spider-Verse &#8211; How to build a pipeline for variable rate animation&#8221; chaired by Oskarsson and Chazot</title>
		<link>https://history.siggraph.org/learning/spider-man-across-the-spider-verse-how-to-build-a-pipeline-for-variable-rate-animation-chaired-by-oskarsson-and-chazot/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=spider-man-across-the-spider-verse-how-to-build-a-pipeline-for-variable-rate-animation-chaired-by-oskarsson-and-chazot</link>
		
		<dc:creator><![CDATA[Maggie Lyker]]></dc:creator>
		<pubDate>Fri, 27 Mar 2026 17:54:39 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227921</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;The Digital Human Revolution: Pioneering Advanced Approaches to Hyper-Realistic Digital Characters to Drive Impact-Driven Storytelling Across Platforms and Use Cases&#8221; chaired by Bousis</title>
		<link>https://history.siggraph.org/learning/the-digital-human-revolution-pioneering-advanced-approaches-to-hyper-realistic-digital-characters-to-drive-impact-driven-storytelling-across-platforms-and-use-cases-chaired-by-bousis/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-digital-human-revolution-pioneering-advanced-approaches-to-hyper-realistic-digital-characters-to-drive-impact-driven-storytelling-across-platforms-and-use-cases-chaired-by-bousis</link>
		
		<dc:creator><![CDATA[Maggie Lyker]]></dc:creator>
		<pubDate>Fri, 27 Mar 2026 17:44:50 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227920</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;“OpenVPCal”: An Open Source In-Camera Visual Effects Calibration Framework&#8221; chaired by Payne and Giardiello</title>
		<link>https://history.siggraph.org/learning/openvpcal-an-open-source-in-camera-visual-effects-calibration-framework-chaired-by-payne-and-giardiello/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=openvpcal-an-open-source-in-camera-visual-effects-calibration-framework-chaired-by-payne-and-giardiello</link>
		
		<dc:creator><![CDATA[Maggie Lyker]]></dc:creator>
		<pubDate>Fri, 27 Mar 2026 16:47:59 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227864</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;Art-directing Realistic Looking Procedural Wind on Curves&#8221; by Somasundaram</title>
		<link>https://history.siggraph.org/learning/art-directing-realistic-looking-procedural-wind-on-curves-by-somasundaram/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=art-directing-realistic-looking-procedural-wind-on-curves-by-somasundaram</link>
		
		<dc:creator><![CDATA[Camille Leber]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 20:44:23 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227367</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;Embracing Greener Graphics Practices in Call of Duty®&#8221; by Raymond</title>
		<link>https://history.siggraph.org/learning/embracing-greener-graphics-practices-in-call-of-duty-by-raymond/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=embracing-greener-graphics-practices-in-call-of-duty-by-raymond</link>
		
		<dc:creator><![CDATA[Camille Leber]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 20:42:17 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227403</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;Leveraging 3D Expertise for Jobs Outside of Entertainment Including Fashion, Product Design, and More&#8221; by Tanzillo</title>
		<link>https://history.siggraph.org/learning/leveraging-3d-expertise-for-jobs-outside-of-entertainment-including-fashion-product-design-and-more-by-tanzillo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=leveraging-3d-expertise-for-jobs-outside-of-entertainment-including-fashion-product-design-and-more-by-tanzillo</link>
		
		<dc:creator><![CDATA[Camille Leber]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 20:41:40 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227402</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;Towards a sustainable use of GPUs in Graphics Research&#8221; by Yu, Michel, Crespel, Paris and Hähnlein</title>
		<link>https://history.siggraph.org/learning/towards-a-sustainable-use-of-gpus-in-graphics-research-by-yu-michel-crespel-paris-and-hahnlein/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=towards-a-sustainable-use-of-gpus-in-graphics-research-by-yu-michel-crespel-paris-and-hahnlein</link>
		
		<dc:creator><![CDATA[Camille Leber]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 20:40:48 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227401</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;The Temporality of Duration: An Exploratory Study on Slit-Scan Photography&#8221; by Wang and Zhang</title>
		<link>https://history.siggraph.org/learning/the-temporality-of-duration-an-exploratory-study-on-slit-scan-photography-by-wang-and-zhang/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-temporality-of-duration-an-exploratory-study-on-slit-scan-photography-by-wang-and-zhang</link>
		
		<dc:creator><![CDATA[Camille Leber]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 20:38:45 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227399</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;Spatial Sensing: Augmenting Human Understanding in Data-Driven Exploration&#8221; by Humml</title>
		<link>https://history.siggraph.org/learning/spatial-sensing-augmenting-human-understanding-in-data-driven-exploration-by-humml/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=spatial-sensing-augmenting-human-understanding-in-data-driven-exploration-by-humml</link>
		
		<dc:creator><![CDATA[Camille Leber]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 20:37:46 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227400</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>&#8220;BodyOpt 2.0 Advancements in Character Deformations at WetaFX&#8221; by Ryan, Mack and Northcott</title>
		<link>https://history.siggraph.org/learning/bodyopt-2-0-advancements-in-character-deformations-at-wetafx-by-ryan-mack-and-northcott/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bodyopt-2-0-advancements-in-character-deformations-at-wetafx-by-ryan-mack-and-northcott</link>
		
		<dc:creator><![CDATA[Camille Leber]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 20:35:09 +0000</pubDate>
				<guid isPermaLink="false">https://history.siggraph.org/?post_type=learning&#038;p=227395</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Page Caching using Disk: Enhanced 
Lazy Loading (feed)

Served from: history.siggraph.org @ 2026-04-04 05:28:10 by W3 Total Cache
-->