“Quantum Computing for Art Exploration and Creation” by Lioret
Conference:
- SIGGRAPH 2014
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More from SIGGRAPH 2014:
Type(s):
Title:
- Quantum Computing for Art Exploration and Creation
Presenter(s):
Description:
Art is often a question of representation. And representation of life is at the heart of artistic creation. If one dives into very small size scales (beyond the famous Planck constant), we can work on the representation of life at the atomic scale. As everyone knows, at this scale, it is not the principles of classical physics that apply, but those of quantum mechanics. If one is interested in living in this type of dimension, he is faced with a population of protons, photons, electrons and other particles, which form a strange ecosystem, and whose quantum behavior is difficult to understand. The behavior of the elementary particles of our life defies our usual sense of space and time. Also, these particles form a living world in a higher number of dimensions. There are at least four dimensions, and probably more. [1]. As a digital and generative artist, it is quite exciting to be interested in this type of representation, and the use of a computer helps us in this way. Quantum Computers are not yet available, but many simulation tools exist and allow us to make quantum calculations that are no longer based on the classic use of bits, but are instead based on qubits.