“Hands-On Class: NVIDIA: How to Build Custom 3D Scene Manipulator Tools on NVIDIA Omniverse” by Cutsinger, Fagnou and Kovac

  • ©Paul Cutsinger, Damien Fagnou, and Justin Kovac

Conference:


Title:


    Hands-On Class: NVIDIA: How to Build Custom 3D Scene Manipulator Tools on NVIDIA Omniverse

Program Title:


    Hands-On Class

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Description:


    Become a developer for the next wave of physically accurate 3D virtual worlds and learn to build on NVIDIA Omniverse. In this session you’ll build your own custom scene manipulator tools in Omniverse using a few lines of Python code. See how you can build advanced tools on the modular, easily extensible Omniverse platform and learn from the Omniverse developer ecosystem team how you can extend and enhance the 3D tools you know and love today.

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