“Parenthèse” by Blondeau, Deloof, Droulers and Stampe

  • ©F. Blondeau, T. Deloof, J. Droulers, and C. Stampe


Conference:


SIGGRAPH Video Review:


Track:


    07

Title:


    Parenthèse

Length:


    6:12

Director(s):


Company / Institution / Agency:


  • One Plus One
  • Supinfocom

Description:


    In the agitation of the town center, a little man realizes that time
    goes by.

Hardware:


    HARDWARE: PC/Intel single 2 GHz CPU, 1 GB RAM. Rendering farm: approximately 15 CPUs. Graphics card: NVIDIA Geforce.

Software:


    SOFTWARE DEVELOPER: Modeling and animation: 3ds max 5.1. Rendering: 3ds max 5, Vray 1.08. Dynamics: Maya 4.5. Compositing: After Effects 5.5, Combustion 2. OS: Windows NT 2000.


Additional Contributors:


    Producer: Supinfocom Valenciennes
    Contributors: One Plus One


Additional Information:


    PRODUCTION
    Modeling: Polygons. Rendering technique used most: Global illumi- nation, radiosity, multiple pass. Average CPU time for rendering per frame: 10-30 minutes. Total production time: 18 months. Production highlight: This project is a school project, and we worked on the script and the storyboard for one year. We created small plug-ins to animate the cars and rendered in three different passes (textured background paper, lights and shadows, and toon shader). We rendered some scenes at the Discreet Center rendering farm in Belgium.

Animation / Video Overview:


Type: