“Astronauts” by Baptistão

  • ©Alceu Baptistão


Conference:


Title:


    Astronauts

Length:


    0:30

Director(s):


Hardware:


    HARDWARE: PC/Intel Xeon dual 1.7/2.7 GHz CPUs, 1 GB RAM. Rendering farm: eight CPUs, three used in the project.

Software:


    SOFTWARE DEVELOPER: Modeling, animation, and dynamics: Maya 4.5. Rendering: Maya 4.5, Mental Ray. Compositing: Discreet Inferno. Additional software: Adobe Photoshop 6.0. OS: Windows XP.


Additional Contributors:


    Director/Effects: Alceu Baptistão
    Producer: Vetor Zero
    Animation: Ricardo Biriba, Rodrigo Guimarães, Alceu Baptisão
    Texturing: Rodrigo Guimarães, Magdiel Castro, Alceu Baptisão
    Modeling: Marcos Smirkoff, Rodrigo Guimarães, Magdiel Castro
    Matte Painting: Domingos Aquino
    Concept Art: Alceu Baptisão, Domingos Aquino
    Rendering & Lighting: Alceu Baptisão
    Compositing/Post Production: Carlos Campos


Additional Information:


    PRODUCTION
    Modeling: Polygon cage with smoothed visualization/rendering (Polysmooth). Rendering technique used most: Maya renderer, some Mental Ray. Average CPU time for rendering per frame: 10 minutes.- two hours, depending on scene. Total production time: 30 days. Production highlight: First time we used Mental Ray for Maya in production.

Animation / Video Overview:


Type: